I've seen many threads so far about how "Elite Specializations are a failure", "they should be removed", "this one isn't what I wanted change it nao" etc. all discussing the so-called inability of Elite Specs to provide what thousands of people want at the same time.
To begin training a specialization your character must be at least level 21, then follow the below steps. PvP players do not need to unlock anything, as all skills and traits available to the account will be unlocked while within the Heart of the Mists . Step 1: Open your Hero panel and go to the Training tab.
So elite specializations bring 4 things to the table: 1- new traits 2- new utilities 3- new profession mechanics 4- new elite specialization weapon In many cases, #4 is the least impactful. So take Necromancer as an example. The Reaper Elite gives you access to Greatsword, but replaces Death Shroud with Reaper Shroud.
With our next expansion, our goal is to further augment the combat options for each profession by adding new tools to their arsenal and by lifting constraints that will unlock an unprecedented number of playstyle customization options—while keeping the feel of Guild Wars 2 combat true to its origins. Theorycrafters are going to be very busy."
You get hero points when you level. Throughout levelling to 80, you get exactly enough hero points to unlock all base specializations and skills. Any hero points you get in the world just allow you to get those unlocks sooner, and once you are level 80, can be used to start unlocking elite specializations.
My research into the Necromancer has lead me to some pretty dark conclusions. And the possibility of seeing an elite spec like this is quite high since demon magic does seem to be a part of necromancer and specifically Minions. So this spec will repurpose an old elite spec post of mine the Deathc
Every hero challenge in the expansion gives you 10 points. I always do a quick run through the HoT maps and get the easy hero Points that just require you to press f on the commune point, that should get you about 100 Hero Points, then I do every PoF hero point because they are all soloable.
It'll allow Mesmer to be able to handle contesting nodes with the loss of Distortion as a defensive (instead blocking for 3s) and having a unique utility to use Distortion instead of built-in. I suspect lots of tuning will be required for it when it comes out due to the RAW damage I saw on that elite skill.
The end of the last episode was very much an expansion level set up, and with a certain character loosing their main weapon (a weapon that they could only use because of an elite spec, and that made them one of the walking advertisements for said spec in Heart of Thorns) it seems this person is going to need to grab something new sooner rather
wnMm.
guild wars 2 how to use elite specialization